Hi everyone,
I'm relatively new to Wings3D, just found this program today whilst searching the web for a model painter and exporter. In teaching myself Wings3D over the past few hours, I must say that I'm hugely impressed by this program.
One small problem I'm having, is that when I load up my exported .X models in my program, my models appear mirrored, or flipped, along the YZ plane. The right is the left, and the left is the right. Everything else appears OK though. I've tried "Inverting" my model, but that just turned everything inside out, not the desired effect that I'm after! One obvious work around would be for myself to simply flip the model prior to export, but I'd prefer if the .X exporter function catered for this during the export from Wings 3D.
I'm just curious as to what's causing my models to flip when exporting to the .X format, and what I can do to prevent it.
Cheers in advance,
BFM
I'm relatively new to Wings3D, just found this program today whilst searching the web for a model painter and exporter. In teaching myself Wings3D over the past few hours, I must say that I'm hugely impressed by this program.
One small problem I'm having, is that when I load up my exported .X models in my program, my models appear mirrored, or flipped, along the YZ plane. The right is the left, and the left is the right. Everything else appears OK though. I've tried "Inverting" my model, but that just turned everything inside out, not the desired effect that I'm after! One obvious work around would be for myself to simply flip the model prior to export, but I'd prefer if the .X exporter function catered for this during the export from Wings 3D.
I'm just curious as to what's causing my models to flip when exporting to the .X format, and what I can do to prevent it.
Cheers in advance,
BFM